CAREERS

We're always looking for top talent.

White Elk is an interactive entertainment studio founded by former developers of the God of War franchise. The team holds a track record of shipping AAA mid-90’s Metacritic rated games and has developed billion-dollar franchises. Now we are focused on building high quality content for VR/AR, with the goal of creating the future of entertainment. We seek to teleport players into new worlds, create unforgettable virtual memories, and innovative experiences within these new mediums. Our first title, Eclipse: Edge of Light has won 3 Mobile VR Game of the Year awards in 2017. We partnered with Oculus Studios for our next VR game Covert in 2018.

We believe that the player is the most important person in our development process. To make the best products, the best ideas must always win. To achieve this goal, we constantly challenge ourselves, through a company culture that supports each department with open communication, trust, and empathy. We can then create a culture that feels like a family, that fosters individual growth and success, while pulling together to achieve our collective goal.

“These are the good old days”. –Michael Abrash Oculus Connect 2

If you are passionate about defining the future of interactive entertainment, please contact us.

Benefits and Perks

  • Medical, dental, and vision

  • Paid time off and holiday closure between Christmas and New Years

  • Company sponsored events such as parties, game industry conventions, and launch parties

  • Snacks, drinks, and more

  • Flexible work hours

  • Onsite gym

Reasons to Work with Us

  • Growing company

  • Profit sharing

  • Work on bleeding edge technology from major hardware and software companies

  • A seasoned team made up of game industry veterans who have worked on the God of War franchise

  • Good times and good vibes!

Art

Animator (Contract/Remote)

We are looking for an Animator who has a broad range of skills and experience to create the industry’s best VR games. As an Animator, you will breathe life into the game and make it come alive with each keyframe.  You must have a strong love for video games and a passion for future technology.

Responsibilities:

  • Demonstrate a broad range of character animation and acting skills. This includes a deep understanding of the principles of animation, and how to best employ those principles to create a performance that supports both the characters and story goals of the game
  • The creation of character animation in a variety of stylistic genres, from cartoon to realistic, mechanical to fluid, humanoid to creature
  • Environmental animation
  • Actively promote and communicate sound solutions to technical and design issues related to animation
  • Meet project deadlines/milestones, as set by the production department
  • Actively participate in animation reviews

Requirements:

  • Demonstrate mastery of animation skills within a specific genre
  • In-depth knowledge of Maya’s animation toolset
  • 3+ years of animation experience
  • Human animation experience
  • Strong understanding of both human and animal anatomy and locomotion
  • Experience setting up animation pipelines, while being able to follow guidelines
  • The ability to take initiative and work independently

Bonus Skills:

  • Virtual reality development experience
  • Motionbuilder experience
  • Unreal Engine 4 experience a plus
  • A knack for what feels good and is fun
Los Angeles, CA, US

White Elk is an equal opportunity employer. We love and treat all people equal.

Design

Level Designer (Remote)

We are looking for a highly skilled Level Designer to help build immersive worlds for players to become lost in.  As a Level Designer, you will ideate, construct 3D spaces, script, and iterate to create the ultimate player experience. You must have a strong love for video games and a passion for future technology.

Responsibilities:
  • Work with the Creative Director to create level layouts, scripted gameplay scenarios, and design puzzles that follow the game’s vision
  • Own levels by taking them from concept to final shipped production levels
  • Accept feedback from the team while being self-critical of your own design
  • Maintain and contribute to best practices, design guidelines, and global metrics
Qualifications:
  • 3+ years working as a level designer and having shipped at least one game
  • Strong scripting abilities through code or visual scripting
  • Firm grasp of Unreal and Blueprints
  • Expert in gray boxing using Maya or equivalent 3D modeling package
  • Fundamental understanding of the game development production pipeline
  • A knack for fun and creative gameplay
  • Ability to quickly prototype new gameplay mechanics and experiences
  • Passion for video games and a hardcore gamer at heart
  • Able to sell game design concepts and ideas
  • Hacker Mindset – Creative problem solver
  • Deep understanding of game design and player motivations
  • Excellent written and verbal communication skills
  • Self-motivated and able to work within a schedule
  • Excellent time management skills
Bonus Experience:
  • BS Degree in Computer Science or Game Design
  • Virtual/Augmented Reality
  • Perforce/Illustrator/Photoshop/Word/Excel
  • Visual Scripting
  • Animation
  • Writing/Narrative
Los Angeles, CA, US
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